<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-6974698642800590645.post1661010299463849752..comments</id><updated>2009-10-19T15:31:24.542-07:00</updated><category term='faction'/><category term='Fishing'/><category term='Herbalism'/><category term='Cooking'/><category term='First Aid'/><category term='reputation'/><category term='Random Musings'/><category term='Stealth Farming'/><category term='Engineering'/><category term='test realm'/><category term='Blacksmithing'/><category term='Leatherworking'/><category term='Tailoring'/><category term='Mining'/><category term='general crafting'/><category term='Alchemy'/><category term='Adventuring'/><category term='Skinning'/><category term='tradetrak'/><category term='world of warcraft'/><category term='Inscription'/><category term='transmogrification'/><category term='MMO reviews'/><category term='Cataclysm'/><category term='blizzcon'/><category term='seasonal events'/><category term='Archaeology'/><category term='pandaria'/><category term='Wrath of the Lich King'/><category term='classic'/><category term='Jewelcrafting'/><category term='Enchanting'/><title type='text'>Comments on Kaliope's WoW Crafting Blog: Neocrafting Part 3: Recipes</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://kaliope.crafterstome.com/feeds/1661010299463849752/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6974698642800590645/1661010299463849752/comments/default'/><link rel='alternate' type='text/html' href='http://kaliope.crafterstome.com/2009/09/neocrafting-part-3-recipes.html'/><author><name>Kaliope</name><uri>http://www.blogger.com/profile/02197196842034468715</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='19' src='http://2.bp.blogspot.com/_ibvc3GBUZ8A/SrJz9rgj4-I/AAAAAAAAAVs/bFn7ZqsN_ZU/S220/KaliHead.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6974698642800590645.post-9143395331708785513</id><published>2009-10-13T06:42:51.086-07:00</published><updated>2009-10-13T06:42:51.086-07:00</updated><title type='text'>Good post in general but you contradict your self....</title><summary type='text'>Good post in general but you contradict your self. If grinding faction should be easy for players who can&amp;#39;t group then so should getting recipes, there BoP dungeon recipes are not good.&lt;br /&gt;How about token drops which could be traded - and drop in dungeons or as rare gathers / loot?&lt;br /&gt;i kind of like how titanium powder works alongside the JC daily - though I think it should come from </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6974698642800590645/1661010299463849752/comments/default/9143395331708785513'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6974698642800590645/1661010299463849752/comments/default/9143395331708785513'/><link rel='alternate' type='text/html' href='http://kaliope.crafterstome.com/2009/09/neocrafting-part-3-recipes.html?showComment=1255441371086#c9143395331708785513' title=''/><author><name>Anonymous</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://kaliope.crafterstome.com/2009/09/neocrafting-part-3-recipes.html' ref='tag:blogger.com,1999:blog-6974698642800590645.post-1661010299463849752' source='http://www.blogger.com/feeds/6974698642800590645/posts/default/1661010299463849752' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1206312986'/></entry><entry><id>tag:blogger.com,1999:blog-6974698642800590645.post-6112782031698781121</id><published>2009-09-26T22:09:33.226-07:00</published><updated>2009-09-26T22:09:33.226-07:00</updated><title type='text'>i love that idea Rhom, i would love being able to ...</title><summary type='text'>i love that idea Rhom, i would love being able to choose different stats for an item AND a different look! &lt;br /&gt;&lt;br /&gt;i also like the thought of making crafting a mini-game. it would be more enjoyable(and sometimes aggrivating) to actually craft items. the one problem i see with this right off is if you are trying to powerlevel, then you are sol lol&lt;br /&gt;but then again, do mastercraftsmen (and </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6974698642800590645/1661010299463849752/comments/default/6112782031698781121'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6974698642800590645/1661010299463849752/comments/default/6112782031698781121'/><link rel='alternate' type='text/html' href='http://kaliope.crafterstome.com/2009/09/neocrafting-part-3-recipes.html?showComment=1254028173226#c6112782031698781121' title=''/><author><name>bldavis</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://kaliope.crafterstome.com/2009/09/neocrafting-part-3-recipes.html' ref='tag:blogger.com,1999:blog-6974698642800590645.post-1661010299463849752' source='http://www.blogger.com/feeds/6974698642800590645/posts/default/1661010299463849752' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1147898315'/></entry><entry><id>tag:blogger.com,1999:blog-6974698642800590645.post-95256195466301840</id><published>2009-09-24T18:22:30.502-07:00</published><updated>2009-09-24T18:22:30.502-07:00</updated><title type='text'>First I think this series you&amp;#39;re doing is real...</title><summary type='text'>First I think this series you&amp;#39;re doing is really great. It&amp;#39;s been fun to think about all the options game designers could do and I really hope someone is brave enough to try and find out what works.&lt;br /&gt;&lt;br /&gt;A couple of points about this installment in the series...&lt;br /&gt;&lt;br /&gt;As for drops, I think the current system works out ok but could use some tweaking. You mentioned the extremely </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6974698642800590645/1661010299463849752/comments/default/95256195466301840'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6974698642800590645/1661010299463849752/comments/default/95256195466301840'/><link rel='alternate' type='text/html' href='http://kaliope.crafterstome.com/2009/09/neocrafting-part-3-recipes.html?showComment=1253841750502#c95256195466301840' title=''/><author><name>Rhom</name><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://kaliope.crafterstome.com/2009/09/neocrafting-part-3-recipes.html' ref='tag:blogger.com,1999:blog-6974698642800590645.post-1661010299463849752' source='http://www.blogger.com/feeds/6974698642800590645/posts/default/1661010299463849752' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1471253540'/></entry></feed>
