The new recipes for Zen Enchanting have been available on the Beta realm for a good while now. I've been avoiding the leveling process because the recipes are still too spaced out for my comfort (525/550/575/600). That seems very "slap it up and call it good" to be final IMO. Some of you may have noted that the latest build has some changes for Enchanting.
The change that everyone seems to be talking about is the removal of all crafted Enchanting rods. I can confirm that the recipes my Enchanter has are showing just a Runed Copper Rod for the recipes I spot checked. The higher level rods will apparently still function in place of the copper rod, so you don't have to ditch your elementium rod if you don't want to.
Another change on the trainers that I find even more interesting are some new recipes that allow you to convert one enchanting ingredient into another one. We're already used to shattering crystals into lower ingredients. The new recipes on the Zen trainer take this concept one step further.
At 500 skill you'll get a recipe that converts 5 spirit dust into 1 mysterious essence:
Then at 535 skill you can learn a recipe which converts 1 mysterious essence into 3 spirit dust:
At 550 skill you'll be able to convert 5 mysterious essences into 1 ethereal shard:
And at 585 skill you will get to change 1 ethereal shard into 3 mysterious essences:
Finally, at 600 skill you'll learn how to convert 5 ethereal shards into 1 sha crystal or 1 sha crystal into 2 ethereal shards:
Personally, I find these additions to be seriously awesome. We'll be able to convert any enchanting component into any other enchanting component. No longer will we end up with massive stacks of dust and still be short of the essences needed to do enchants. I can't wait to dig in and play around with this new system and see what effect it has on the leveling process :)
And no, that doesn't mean I'm going to level up Enchanting now. I'm still hoping to see those recipes spread out a bit more!