That is all ;)

Ok, I suppose that is pretty skimpy. Not seeing anything else specific to professions (unless you count vague references to new glyphs). There is a lot of text to read through, so I may have missed something.

Feel free to discuss!


  1. ahaha! First thought, Holy pumpkins! They're bringing Farmville to WoW!

    1. Heck, if that's what it takes to bring my wife back into the game, then so be it!

  2. Hehe, I thought the same thing! Should be interesting, but I suspect a lot of raider-types will be very offended by the idea.

  3. Cooking gets four(?) specializations. The nerd-point-lover and completionist in me loves that idea. The realist in me does groan a little, though...

  4. This has some highlights of professions.

  5. Thank you so much Marker for sharing the link! I went through the main page on MMO and didn't find this, so I appreciate you pointing that one out :)

  6. MMO has an even larger list today of odds and ends. It includes a more in-depth discussion of cooking, some ideas for archeology, and some pretty awesome glyphs!! Cannot wait to get crafters on the beta to see what it'll really look like :)

  7. What I like about the farms is the
    "You can clear plots of land and plant things like cooking ingredients, herbalism nodes, gifts for the different NPCs to build your reputation. You then come back the next day to harvest what has grown."
    being able to grow your own mats sounds interesting.

    If you want juicier Prof info look on
    Has prof stuff, Inscription made Staffs and Fans (Off-Hand held item) even nastier they can make BoA items.
    Trillium Ores, Living Steel, Manticyte Ore, Ghost Iron etc..

  8. Some info on this blog too:

    Seems the Inscription weapons are upgraded through archaeology finds. Be good to see exactly how that works out.