The new guide for today is on Inscription, which is our least popular profession yet still generates lots of conversation and inquiries. Inscription is already suffering from the loss of glyph revenue, so it wouldn't surprise me if this becomes an even more unpopular profession. Right now the main thing that Scribes can make are off-hand books and relics, neither of which are high demand items.
In the process of leveling I was able to confirm a big question in the mind of our Scribes, whether or not recipes will be giving multiple skill points. I'm happy to say that all of the rare and epic recipes give 3-5 skill points when crafted. I haven't added this to the charts on our site, but I plan to add that information next week when I do my final recipe review.
One thing you won't enjoy about Illustrious Inscription is all the herb farming needed to level it. Alchemy required about 10 stacks of herbs but Inscription is going to take 50-60 stacks of herbs. Part of the quantity will depend on which type of herbs you use. Twilight Jasmine appears to be the best herb for milling Burning Embers. Other herbs have a lower drop rate when milling for the new uncommon pigment, potentially half as much in the case of Cinderbloom.
I did a timed run in Twilight Highlands and was able to collect 11.25 stacks of twilight jasmine in less than 20 minutes. I had the area to myself and the current respawn timer appears to be about 5 minutes. From my twilight jasmine I milled 23 burning embers and 134 ashen pigment. I based my calculations on this sample, and these are my own personal observations of pigment drop rates from other herbs. My herb estimates for inferno ink include the use of burning embers and converting blackfallow ink.
To level Inscription you'll need 56-81 Inferno Ink (112-162 burning embers). If you use the Forged Documents from 500-505, you only use 56 inferno ink. If try to power level and use Runescroll 2.0 you'll need 81 inferno ink. Right now the Runescroll recipe is broken and doesn't give any skill points. If that doesn't get fixed, we'll all be using Forged Documents on the 1-day cooldown to get past this spot in the progression. But this is the section that determines how much inferno ink you need. The ink trader in Dalaran will let you trade 10 blackfallow ink for 1 inferno ink, but you still have to farm the herbs to make them. I was getting about 1.6 inferno ink per stack of twilight jasmine, you might want to plan for 2 stacks per inferno ink to be safe.
On top of that stumbling block, you'll also have to get your hands on a vendor item that's currently in Twilight Highlands. There are three different objects needed for all the recipes at 520 skill. These are sold in limited quantities in the phased town of Highbank (presumably Dragonmaw Port as well). They are not soulbound, so you could get them from another player if necessary. Here's a picture I took of her inventory:
One other thing I want to discuss because I expect to be asked - Glyph of Colossus Smash. It's currently listed on Wowhead at orange until 470 skill. When I first started leveling Inscription last week, it was in my book and it was orange. Unfortunately I don't see it on the trainer anymore, which is where I got it. I don't know the status of this recipe - if you have it by all means use it. When I had it, you could get 3 skill points from it. Right now the trainer doesn't seem to teach it.
The Darkmoon Card of the North is also yellow at 450 and remains that way until 465. If you want to save up mats and crank out a bunch of these, you can certainly do so. In my opinion the blackfallow ink you use in the early phase of leveling is the least of your problems, so I'm not advocating that. Once we know the status of the current Darkmoon cards for level 85 players this may be a reasonable choice.
Here's my recommendations for leveling Inscription from 450-525:
450-460: Mysterious Fortune Card (10 blackfallow ink + 10 parchment)
460-465: Scroll of Stamina IX or Adventurer's Journal ( 5 blackfallow ink + 10-20 parchment)
465-475: Adventurer's Journal or Scrolls (10 blackfallow ink + 20-40 parchment)
475-485: Inferno Ink or Dust of Disappearance (20 burning embers or 20 blackfallow ink)
485-490: Dust of Disappearance (10 blackfallow ink)
490-500: Manual of the Planes (4 inferno ink + 4 volatile water + 4 volatile air + 4 volatile earth + 4 volatile fire + 20 parchment)
500-505: Forged Documents or Runescroll II (15 blackfallow ink or 25 inferno ink)
505-511: Runed Dragonscale (16 inferno ink + 48 volatile life + 12 volatile fire + 2 vendor part)
511-520: Dungeoneering Guide (24 inferno ink + 72 volatile life + 18 volatile water)
520-525: Tattooed Eyeball (12 inferno ink + 36 volatile life + 12 volatile water + 1 vendor part)
Total materials used for this guide:
35-70 blackfallow ink (3.5 - 7 stacks of herbs*)
56-81 inferno ink (40-50 stacks of herbs*)
4 volatile air
4 volatile earth
34 volatile water
16 volatile fire
156 volatile life
* estimated from twilight jasmine, use of other herbs could increase these numbers.